You can use an all-out sprint when you really need to cover ground fast. However, this is a dangerous tactic— you have to lower your guard to make your best speed, and you can’t attack very well.


Speed + 2: Move up to your speed + 2. For example, if your speed is normally 6, you can move up to 8 squares when you run.

–5 Penalty to Attack Rolls: You have a –5 penalty to attack rolls until the start of your next turn.

Grant Combat Advantage: As soon as you begin running, you grant combat advantage to all enemies until the start of your next turn.

Provoke Opportunity Attacks: If you leave a square adjacent to an enemy, that enemy can make an opportunity attack against you.

Back to Noteworthy Rules


The Sixth Stone Thegg